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Handbook of Game Theory with Economic Applications

文件格式:Pdf 可复制性:可复制 TAG标签: Theory Handbook game Applications Volume 点击次数: 更新时间:2009-11-17 11:38
介绍

 

Chapter 1 The game of chess

Chapter 2 Games in extensive and strategic forms

Chapter 3 Games with perfect information

Chapter 4 Repeated games with complete information

Chapter 5 Repeated games of incomplete information Zero-sum

Chapter 6 Repeated games of incomplete information Non-zero-sum

Chapter 7 Noncooperative models of bargaining

Chapter 8 Strategic analysis of auctions

Chapter 9 Location

Chapter 10 Strategic models of entry deterrence

Chapter 11 Patent licensing

Chapter 12 The core and balancedness

Chapter 13 Axiomatizations of the core

Chapter 14 The core in perfectly competitive economies

Chapter 15 The core in imperfectly competitive economies

Chapter 16 Two-sided matching

Chapter 17 Von Neumann-Morgenstern stable sets

Chapter 18 The bargaining set, kernel, and nucleolus

Chapter 19 Game and decision theoretic models in ethics

 

Chapter 20 Zero-sum two-person games

Chapter 21 Game theory and statistics

Chapter 22 Differential games

Chapter 23 Differential games  Economic applications

Chapter 24 Communication, correlated equilibria and incentive compatibility

Chapter 25 Signalling

Chapter 26 Moral hazard

Chapter 27 Search

Chapter 28 Game theory and evolutionary biology

Chapter 29 Game theory models of peace and war

Chapter 30 Voting procedures

Chapter 31 Social choice

Chapter 32 Power and stability in politics

Chapter 33 Game theory and public economics

Chapter 34 Cost allocation

Chapter 35 Cooperative models of bargaining

Chapter 36 Games in coalitional form

Chapter 37 Coalition structures

Chapter 38 Game-theoretic aspects of computing

Chapter 39 Utility and subjective probability

Chapter 40 Common Knowledge

 

Chapter 41 Strategic equilibrium

Chapter 42 Foundations of strategic equilibrium

Chapter 43 Incomplete information

Chapter 44 Non-zero-sum two-person games

Chapter 45 Computing equilibria for two-person games

Chapter 46 Non-cooperative games with many players

Chapter 47 Stochastic games

Chapter 48 Stochastic games Recent results

Chapter 49 Game theory and industrial organization

Chapter 50 Bargaining with incomplete information

Chapter 51 Inspection games

Chapter 52 Economic history and game theory

Chapter 53 The shapley value

Chapter 54 Variations on the shapley value

Chapter 55 Values of non-transferable utility games

Chapter 56 Values of games with infinitely many players

Chapter 57 Values of perfectly competitive economies

Chapter 58 Some other economic applications of the value

Chapter 59 Strategic aspects of political systems

Chapter 60 Game-theoretic analysis of legal rules and institutions

Chapter 61 Implementation theory

Chapter 62 Game theory and experimental gaming 

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